AI Insights · Timothy · July 2025
Top Educational Games Performance in France, Q2 2025
Explore the performance trends of the top educational games in France during Q2 2025, with insights on downloads, revenue, and active users from Sensor Tower.
In the second quarter of 2025, the top educational games in France showed varied performance trends in terms of downloads, revenue, and active users, according to data from Sensor Tower.
Montessori Preschool, Kids 3-7 by EDOKI ACADEMY saw its weekly revenue fluctuate, peaking at around $12.8K at the end of April. Weekly downloads increased significantly mid-quarter, reaching approximately 7.6K in early May. However, active users showed a declining trend, falling from 24.2K in late April to about 16.2K by the end of June.
BayaM: histoires, films, jeux from Bayard Presse SA experienced a peak in revenue at $6.7K in early June. Downloads saw a sharp decline from about 5.5K in late April to 2.8K by the end of June. Active users, however, increased to a high of 35.8K in early June before settling at 30.4K.
Lingokids - Play and Learn by Monkimun Inc maintained a consistent weekly revenue, peaking at $4.8K in early May. Downloads decreased steadily, ending the quarter at around 1.6K. Active users remained relatively stable, with a slight decline from 8.7K to 6.7K.
Keiki Learning games for Kids by BENIPOL LIMITED had a peak revenue of $4.1K in early May. Downloads decreased sharply from 4.1K in mid-April to 1.6K by the end of June. Active users remained stable, with a slight increase to 16.5K at the end of June.
Finally, LogicLike: Kids Learning Games by Massiana showed an increase in weekly revenue, peaking at $3.4K in late April. Downloads remained steady, with a peak at 6.3K in early April. Active users increased from 5.1K to 6.5K by the end of the quarter.
These insights offer a glimpse into the dynamic performance of educational apps in France, with more detailed data available from Sensor Tower.